
On other maps, it was significantly limited, Siege of Shanghai for example. This could transform entire maps in one go, like the map that could get flooded. I honestly don't remember a single instance of destruction from that game, apart from the odd wall getting a hole blown in it by an RPG.īattlefield 4 brought back destruction in a controlled manner with its scripted Levolution. When the shoe was on your foot though, it felt terrible spawning only to die within a few seconds.īattlefield 3 toned destruction way down, which many criticized it for. This was great as a vehicle driver, as enemy infantry were sitting ducks. You could destroy entire buildings, reduce the whole map to rubble. The first Battlefield game I played was Bad Company 2, and its destruction was its most memorable aspect. I'll go over my experience with Battlefield first. I have played two franchises with destruction mechanics, Battlefield and Batman Arkham series.
